<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3468794855571681857</id><updated>2011-10-17T06:09:05.267-07:00</updated><title type='text'>Darkspore</title><subtitle type='html'>Darkspore is a new sci-fi Action-RPG game from Maxis that uses the award-winning Creature Editing technology from Spore. Only avaible on PC (Windows).</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://darkspore.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://darkspore.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Acsaram</name><uri>http://www.blogger.com/profile/16903219738460688468</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_PuSltU5n1P0/R7CsS4Z_1FI/AAAAAAAAAAM/uwiCWLzE_M0/S220/cavera.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3468794855571681857.post-19654157471346379</id><published>2011-02-12T15:26:00.001-08:00</published><updated>2011-02-12T15:26:55.230-08:00</updated><title type='text'>Knowing more of the game</title><content type='html'>&lt;div class="story_body"&gt;    Though it may share the same name as 2008's Spore, Darkspore couldn't be  more different from developer Maxis' all-encompassing strategy game.  This hack-and-slash action role-playing game shares more in common with  the likes of Diablo and Baldur's Gate than anything else. We recently  had the chance to hop in the beta and click our way through some of the  campaign, both in solo and cooperative play, as well as get into a  little player-versus-player action. &lt;br /&gt;&lt;br /&gt;&lt;div class="video_embed" style="width: 480px;"&gt;&lt;div class="video_details"&gt;&lt;div class="caption"&gt;Andromeda is one of the many heroes at your disposal. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;The tale of Darkspore began with the Crogenitors. These intergalactic  troublemakers were scientists and researchers who traveled the stars  experimenting on whatever species they could find. Their ongoing  mission: to breed the ultimate soldier. Naturally, this backfired on  them pretty fast. After happening upon an unstable new strand of DNA,  dubbed "exponential" DNA (E-DNA), the Crogenitors decided to juice up  their warriors even more--making them harder, faster, and  stronger--until they finally broke. From their remains came Darkspore,  beings who kill fast and breed fast, and soon, they blanketed the  entirety of known space. As one of the last remaining Crogenitors, it  was our charge to team up with the AI, HELIX, and breed up a couple of  heroes to go save the galaxy. &lt;br /&gt;Our first hero was Blitz. Fresh off the evolutionary assembly line,  Blitz was a fast melee hero who excelled at gutting enemies with a pair  of nasty claws. Right away, it was apparent that Darkspore isn't  straying far from genre conventions; you click to move, click to attack,  and click to have fun. Clicking on any patch of terrain sends your hero  to that spot, and clicking on any enemy orders your hero to attack.  While melee combat was very straightforward, ranged combat added a  little extra excitement. Against a ranged opponent, a simple click isn't  always the best solution. Most ranged attacks come in the form of slow  moving balls of energy, and if we were nimble, we could duck and weave  in between the shots to get to our assailant. However, it didn't help  that most of these shots came from tiny, insectlike quantum darkspore  who would then teleport away when we got close.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen_large"&gt;                                                  &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2011/041/reviews/998544_20110211_embed001.jpg" /&gt;&lt;div class="embscreen_caption"&gt;Each hero has its own special abilities.&lt;/div&gt;&lt;div class="embscreen_caption"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;Thankfully, Blitz had just unlocked his second ability, ride the  lighting, which allowed him to teleport to where our cursor was pointed  and deal damage upon entry. Heroes have four abilities assigned to them;  the first being their standard attack ability. The second two are  hero-specific spells--in Blitz's case ride the lighting and electron  sphere (basically a large fireball)--and the fourth is a party spell,  which any hero in a squad can use. For Blitz, it was plasma wreath, a  shield that shocked those who got too close. The stages themselves  followed the typical layout of narrow bridges and pathways opening into  larger arenas where packs of minions were waiting to be mowed over. As  in Left 4 Dead, each of these stages has an AI director who dynamically  spawns in packs of minions for you to battle based on your level and  number of co-op companions. Across the game's six planets, each with  four sectors, you'll never slaughter the same pack of baddies twice. &lt;br /&gt;The only thing were concerned with was loot--and lots of it. And it just  so happened that the darkspore were (un)willing to oblige. Loot comes  in all shapes and sizes, such as DNA (your intergalactic currency),  weapons, and armor. If up to three of your friends are along for the  ride, loot is divided up automatically based on a random die roll  regardless of who picked it up. Massive black obelisks were also  scattered throughout the level, an infrequent gift from the AI director,  which contained even more loot and, occasionally, a healing item or  two. Once Blitz hacked through a world's worth of critters, we arrived  at the end-of-level swarm. These swarms were our favorite part of the  journey because they distill the action down into a few frantic waves of  carnage. For the lone Blitz, it was a touching victory, with ride the  lighting saving our butts on multiple accounts.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen_large"&gt;                                                  &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2011/041/reviews/998544_20110211_embed002.jpg" /&gt;&lt;div class="embscreen_caption"&gt;You can customize your heroes in a variety of ways.&lt;/div&gt;&lt;div class="embscreen_caption"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;After we survived the swarm, it was time to return to the ship to make  an important choice. We could either end our current play session to try  our luck at getting a rare item or we could take our chances and  continue on without having the opportunity to equip any of the new items  we'd collected. Pressing forward would mean that the next stage would  be more difficult than the last, and if we failed, we'd forfeit any  chance of getting the prize. But, if we succeeded, our chances would  greatly improve. Ultimately, we decided not to yield to the temptations  of avarice and enjoy what bounty we had--even if we didn't win a pair of  ultrarare shoulder pads.&lt;br /&gt;&lt;br /&gt;&lt;div class="story_body"&gt;     Back in our ship, we now had the opportunity to upgrade Blitz and  recruit some new heroes to our team. Individually, your heroes don't  collect their own experience or gain levels. Instead, all the fighting  and bloodshed feeds into your Crogenitor level that then determines how  many abilities and which heroes you can access. A hero's individual  level is determined by the fancy threads you choose. Because Blitz was  essentially naked, we headed into the character editor and hooked him   up with a new pair of claws and some spiffy shin guards. Outside of the  weapons, all of these items could be turned, tweaked, stretched, and  otherwise modified using the original Spore's extensive creature  creator. What might be a simple tail for one hero, could be twisted into  a sweet pair of devil horns for another. Once we had our gear in order,  it was time to hit the paint shop. Here, we could choose from a variety  of textures and colors, as well as a pair of ominous-looking robotic  paint hoses that would spray down our hero with a fresh coat of  awesomeness. We went with a red and gold color scheme reminiscent of &lt;i&gt;Iron Man&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen_large"&gt;                                                  &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2011/041/reviews/998544_20110211_embed003.jpg" /&gt;&lt;div class="embscreen_caption"&gt;Collecting DNA lets you buy items and weapons back at your ship.&lt;/div&gt;&lt;div class="embscreen_caption"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;Each piece of armor also occupies its own armor slot. This means at some  point that the bat wings you worked so hard on are going to be outdated  by superior equipment. Does this mean it's time to suck it up and trash  them? No. In this case, you can head over to the item shop and have  them stripped of their stats and made into accessories; same great look,  just no great points. Because Blitz was still living in space poverty,  he didn't have this luxury, nor did any of his new friends. Our return  to the ship had unlocked Wraith, a necro sentinel (aka a zombie tank),  and Sage, a bio tempest (aka a walking tree with a healing gun). Each of  these heroes came with its own unique abilities, including squad  abilities, which, when combined in combat, allowed things to really get  interesting. &lt;br /&gt;In total, there are 25 alpha heroes. These are the basic, core heroes  who have their own backstory and abilities. Then, there are 75 beta,  delta, and gamma heroes. These are variants of the alpha heroes with the  same type and class but with different abilities. Perhaps you want your  heroes to all be extremely specialized in one area or you want hybrid  heroes to cover all the bases. These new abilities won't crossbreed into  other classes or races; they are only meant to complement, not  completely change a character's role. &lt;br /&gt;These party abilities opened up a brave new world of combo potential,  with Sage's strangling briars snare proving to be the most useful for  the team. For instance, Blitz could use strangling briars to snag a pack  of lesser foes, which slowed and damaged them, before teleporting in  and dealing the finishing blow. Wraith's party ability, ghostform, was a  great defensive asset to the team as it made the caster incorporeal and  immune to damage for a brief time. After blasting our way through a few  more sectors and racking up ton of new gear, we recruited Goliath, a  cyber sentinel (aka robot death machine), to our team to give Blitz a  breather.  &lt;br /&gt;Next, we decided to head to the player-versus-player arena and cut our  teeth on some three-on-three combat. Playing the PVP felt akin to a  simplified style of Defense of the Ancients. Sure, there aren't any  towers to defend or minions to kill, but the ebb and flow of the fights  themselves was similar. You never want to stand still and always want to  be moving in and out of range of your opponent, depending on which of  your three heroes you're currently using. For our team, it was all about  baiting the enemy into range of our snare and unloading on him with our  two heavyweights. Most arenas will feature some sort of environment  hazard, which can work for or against you. &lt;br /&gt;PVP is divided up into one-on-one and two-on-two matches, and each match  lasts three rounds. If you want matches to count toward your rank,  you're going to have to bring a friend because only the two-on-two games  will apply. In between rounds, the loser has the option of switching  out his or her team with another to better counter what the opponent  just played. Heroes who share the same type, such as two necros, will  deal double damage to each other, and all heroes will have a similar  body shape depending on their class. Sentinels are big and hulking;  ravagers are small and nimble; and tempests are tall and skinny. You may  not know what tricky spells these characters have hidden up their  sleeves, but based on their looks, you at least have an idea.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen_large"&gt;                                                  &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2011/041/reviews/998544_20110211_embed004.jpg" /&gt;&lt;div class="embscreen_caption"&gt;There are hundreds of ability combos out there for you to experiment with.&lt;/div&gt;&lt;div class="embscreen_caption"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;After going three matches in the ring, we decided to call it quits.  Overall, Darkspore is shaping up to offer delightfully simple pleasures;  its complexity grows out of your team combinations and the interplay  between teams and your co-op allies. And while this game lacks the  ability to build heroes from the ground up, the developers have been  allowing community members to try their hand at building enemies for the  game. Thus far, this has been a huge success, with thousands of entries  received at every request. It's also something the developer plans on  supporting after the game's launch. Grab a friend and get ready for  Darkspore on March 29. &lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3468794855571681857-19654157471346379?l=darkspore.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkspore.blogspot.com/feeds/19654157471346379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkspore.blogspot.com/2011/02/knowing-more-of-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/19654157471346379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/19654157471346379'/><link rel='alternate' type='text/html' href='http://darkspore.blogspot.com/2011/02/knowing-more-of-game.html' title='Knowing more of the game'/><author><name>Acsaram</name><uri>http://www.blogger.com/profile/16903219738460688468</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_PuSltU5n1P0/R7CsS4Z_1FI/AAAAAAAAAAM/uwiCWLzE_M0/S220/cavera.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3468794855571681857.post-6821158179137824033</id><published>2011-01-15T09:24:00.000-08:00</published><updated>2011-01-15T09:24:10.780-08:00</updated><title type='text'>Planets</title><content type='html'>Through the game we will "visit" five planets: &lt;span style="font-size: large;"&gt;&lt;span class="posttitle"&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size: x-small;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size: small;"&gt;&lt;span&gt;&lt;span style="font-weight: normal;"&gt;Cryos, Zelem's Nexus, Verdanth, Infinity and&lt;/span&gt; &lt;span style="font-weight: normal;"&gt;Nocturna, and we already know have information about cryos and zelem's that can be seen on this page: &lt;a href="http://darkspore.blogspot.com/p/planets.html"&gt;http://darkspore.blogspot.com/p/planets.html&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://darkspore.blogspot.com/p/planets.html"&gt;&lt;span style="font-size: small;"&gt;&lt;span&gt;&lt;span style="font-weight: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: small;"&gt;&lt;span&gt;&lt;span style="font-weight: normal;"&gt; enjoy the information!!! &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3468794855571681857-6821158179137824033?l=darkspore.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkspore.blogspot.com/feeds/6821158179137824033/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkspore.blogspot.com/2011/01/planets.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/6821158179137824033'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/6821158179137824033'/><link rel='alternate' type='text/html' href='http://darkspore.blogspot.com/2011/01/planets.html' title='Planets'/><author><name>Acsaram</name><uri>http://www.blogger.com/profile/16903219738460688468</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_PuSltU5n1P0/R7CsS4Z_1FI/AAAAAAAAAAM/uwiCWLzE_M0/S220/cavera.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3468794855571681857.post-4532767129379795534</id><published>2011-01-15T04:45:00.000-08:00</published><updated>2011-01-15T04:45:46.595-08:00</updated><title type='text'>Classes and Heros</title><content type='html'>&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Darkspore has three classes: &lt;b&gt;Sentinel&lt;/b&gt;, &lt;b&gt;Ravager&lt;/b&gt; and &lt;b&gt;Tempest&lt;/b&gt;.  These  classes mainly define your role on the battlefield. Sentinels are  generally tanks and are there to be the front line in the attack,  absorbing most of the damage. Ravagers are quick, stealthy attackers  that have high damage output but are also more fragile than Sentinels.  Tempests are generally in the rear of the battle with their ranged &amp;amp;  support abilities. &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Our archetypes break down into five "&lt;b&gt;Genesis&lt;/b&gt;" types: &lt;b&gt;Plasma&lt;/b&gt;, &lt;b&gt;Bio&lt;/b&gt;,  &lt;b&gt;Quantum&lt;/b&gt;, &lt;b&gt;Necro&lt;/b&gt; and &lt;b&gt;Cyber&lt;/b&gt;. The Genesis types define the kind of  abilities that each hero or enemy creature will have. Plasma creatures  have high damage, AoE energy attack abilities such as Fireballs and  Plasma Columns. The healing and crowd control abilities are mainly  covered by the Bio type creatures. Our Quantum type creatures have  abilities that can manipulate time and space. Necro archetypes excel  with controlling &amp;amp; draining abilities such as Life Drain and Fear.   And the Cyber archetype's abilities utilize traps and explosions.&lt;br /&gt;&lt;br /&gt;Down here a exemple of hero that can be found in the game: (&lt;a href="http://darkspore.blogspot.com/p/heroes-living-weapons.html"&gt;here are the list of others&lt;/a&gt;)&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Goliath the Energy Guardian&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="regular_post_body"&gt;&lt;div class="last"&gt;&lt;/div&gt;&lt;div class="regular_post_body"&gt;&lt;div style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="http://static.darkspore.com/images/warrior_goliath.png" height="243" src="http://static.darkspore.com/images/warrior_goliath.png" width="320" /&gt;&lt;/div&gt;&lt;span class="drop_cap" id="CreatureProfile0__GoliathFirstLetter"&gt;B&lt;/span&gt;&lt;span id="CreatureProfile0__Goliath"&gt;&lt;b&gt;y legend, Goliath arose&lt;/b&gt;  from one of Infinity’s ancient technomartial orders. But Goliath had no   lineage: no master, no elite ancestors, no one to protect him when he   himself had been a fugitive fleeing across the poisoned wastelands.&lt;/span&gt;&lt;br /&gt;&lt;b&gt;Then he discovered&lt;/b&gt; a devastating weapon—the Protonic Sword.&lt;br /&gt;&lt;b&gt;Confronting his hunters&lt;/b&gt; in open combat, Goliath obliterated them all.&lt;br /&gt;&lt;b&gt;Thereafter, Goliath pledged&lt;/b&gt; to defend all  fugitives  and exiles, sometimes holding off or defeating hundreds of  attackers  without a single ally save his invincible weapon.&lt;br /&gt;&lt;b&gt;Honorable, brave, and compassionate&lt;/b&gt;, Goliath is a symbol of hope for all who crave justice.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Class: &lt;/span&gt;&lt;b&gt;Sentinel&lt;/b&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Genesis Type: &lt;b&gt;Cyber&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Planet: &lt;b&gt;Infinity&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;h3 style="font-weight: normal; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;POWERS&lt;/span&gt;&lt;/h3&gt;&lt;b&gt;&lt;b&gt;Energy Slash&lt;/b&gt;&lt;/b&gt;: &lt;span id="CreatureAbilityDescription0__Goliath"&gt;Devastates a target with his energy sword, reducing their regenerative abilities.&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;b&gt;Arc Weld&lt;/b&gt;&lt;/b&gt;: &lt;span id="CreatureAbilityDescription1__Goliath"&gt;Jolts an enemy with a crackling bolt of electricity that arcs to nearby foes.&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;b&gt;Cauterize&lt;/b&gt;&lt;/b&gt;: &lt;span id="CreatureAbilityDescription2__Goliath"&gt;Swings his energy sword in a cleaving attack that brutally stuns all affected foes. &lt;/span&gt;&lt;br /&gt;&lt;div class="last"&gt;&lt;b&gt;&lt;b&gt;Disrupt&lt;/b&gt;&lt;/b&gt;: &lt;span id="CreatureAbilityDescription3__Goliath"&gt;Goliath’s   weapon continually emits a powerful current that causes all targets   that it touches to be vulnerable to future energy attacks.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="posttitle"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="regular_post_body"&gt;&lt;div class="regular_post_body"&gt;&lt;div class="regular_post_body"&gt;&lt;div class="regular_post_body"&gt;&lt;br /&gt;&lt;div class="regular_post_body"&gt;&lt;div class="last"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="last"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3468794855571681857-4532767129379795534?l=darkspore.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkspore.blogspot.com/feeds/4532767129379795534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkspore.blogspot.com/2011/01/classes-and-heros.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/4532767129379795534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/4532767129379795534'/><link rel='alternate' type='text/html' href='http://darkspore.blogspot.com/2011/01/classes-and-heros.html' title='Classes and Heros'/><author><name>Acsaram</name><uri>http://www.blogger.com/profile/16903219738460688468</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_PuSltU5n1P0/R7CsS4Z_1FI/AAAAAAAAAAM/uwiCWLzE_M0/S220/cavera.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3468794855571681857.post-5201803644019002424</id><published>2011-01-14T16:58:00.000-08:00</published><updated>2011-01-14T18:55:48.750-08:00</updated><title type='text'>Inicial Post on Darkspore</title><content type='html'>&lt;div class="ds_features_1col"&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div id="OverviewSummarySub0" style="font-family: inherit; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&amp;nbsp;Features&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div id="OverviewSummarySub0" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div id="OverviewSummarySub0" style="font-family: inherit;"&gt;&lt;span style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Darkspore is &lt;b&gt;a fast-paced, sci-fi Action-RPG&lt;/b&gt; in which you battle across &lt;b&gt;alien worlds&lt;/b&gt; to save the galaxy from the mutated forces of Darkspore. &lt;/div&gt;&lt;ul style="font-family: inherit;"&gt;&lt;li&gt;Fight in &lt;b&gt;co-op (up to 4 players) and solo battles&lt;/b&gt; against hordes of Darkspore enemies and bosses.&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Collect an arsenal&lt;/b&gt; of living weapons - genetic heroes with different combat abilities - and upgrade them with tens of thousands of &lt;b&gt;collectible body parts and armor.&lt;/b&gt;&amp;nbsp;&lt;/li&gt;&lt;li&gt;Make your heroes truly unique and &lt;b&gt;deeply customized&lt;/b&gt; in an enhanced version of the award-winning &lt;b&gt;Spore Creature Editor&lt;/b&gt;.&lt;/li&gt;&lt;li&gt;Pit your customized, upgraded collection of heroes in&lt;b&gt; PvP arena battles&lt;/b&gt; against other players.&lt;/li&gt;&lt;li&gt;Destroy the infestation of Darkspore and liberate the galaxy in a unique and highly replayable &lt;b&gt;sci-fi action campaign&lt;/b&gt;.&lt;/li&gt;&lt;li&gt;Use &lt;b&gt;Creature Editing&lt;/b&gt; technology from &lt;b&gt;Spore&lt;/b&gt;. &lt;/li&gt;&lt;/ul&gt;&lt;div style="font-family: inherit; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&amp;nbsp;History&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: inherit; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: inherit;"&gt;Darkspore is set in the aftermath of a scientific experiment gone  disastrously wrong. After an unstable type of super-DNA called  '&lt;b&gt;Exponential DNA&lt;/b&gt;' escaped the lab, it created mutated hordes of  Darkspore creatures who, under the leadership of a mysterious being  called The &lt;b&gt;Corruptor&lt;/b&gt;, overran the galaxy. After eons of hiding in  hyper-sleep, you have been awakened by your ship with a message from a  long dormant computer network: &lt;i&gt;"E-DNA has been stabilized"&lt;/i&gt;. Now you can  use it as it was originally intended, to upgrade a collection of &lt;b&gt;Genetic  Heroes&lt;/b&gt; and fight back against the Darkspore. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: inherit;"&gt;The goal of the fiction is to set the context for the player's role,  identify the enemies, and define the unique sci-fi setting of the game.  As you play through the game and encounter each new planet, you'll see a  series of FMVs that tell the story of the rise of the Darkspore and the  history of each planet you'll encounter.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;More on Gameplay&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;Darkspore has a lot of what you might expect to see in an Action-RPG.   It's a PC game, with familiar mouse and keyboard-based controls, and has  heroes and enemies that are organized into types and classes.  But most  of all, Darkspore is a game about collecting loot. You'll build a  collection of Genetic Heroes that you can send into battle, and you'll  collect hundreds of thousands of parts that you can use to upgrade those  heroes. &lt;br /&gt;&lt;span style="font-family: inherit;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/span&gt;The gameplay in Darkspore is very action packed.  Expect your eyes to  be glued to the screen with some wild adrenalin rush moments when  getting attacked by hoards of infested creatures or killing bosses.  The  minute to minute action will keep you engaged throughout the planet.   But you can also expect many beautiful and unique planets to discover  and explore.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Editor of Creatures&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="drop_cap" id="EditorSummaryMain0FirstLetter"&gt;T&lt;/span&gt;&lt;span id="EditorSummaryMain0"&gt;&lt;b&gt;he Crogenitors propelled evolution forwards &lt;/b&gt;through ceaseless experimentation with the central chemical of life: the DNA molecule.&lt;/span&gt;&lt;br /&gt;After generations of genetic  experiments, the Crogenitors gained the  powers of full mutation.  Extending limbs, adding armor, and  replacement of whole body parts  allowed them to build the foundation of  an army.  An army of Genetic  Heroes.&lt;br /&gt;But the development of Exponential DNA (E-DNA) changed everything.  E-DNA could be used to weaponize life itself…&lt;br /&gt;&lt;div class="last"&gt;&lt;b&gt;&lt;b&gt;Augment and customize your creatures in an enhanced version of the award-winning Spore Creature Editor.&lt;/b&gt;&lt;/b&gt;&lt;/div&gt;&lt;ul&gt;&lt;li id="EditorSummaryBullet0"&gt;Upgrade your creatures’ body parts, armor, and weapons to enhance their combat capabilities&lt;/li&gt;&lt;li id="EditorSummaryBullet1"&gt;Collect thousands of parts, each with unique stats&lt;/li&gt;&lt;li id="EditorSummaryBullet2"&gt;Customize your heroes to make them your own&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family: inherit;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3468794855571681857-5201803644019002424?l=darkspore.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkspore.blogspot.com/feeds/5201803644019002424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkspore.blogspot.com/2011/01/darkspores-features-and-history.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/5201803644019002424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3468794855571681857/posts/default/5201803644019002424'/><link rel='alternate' type='text/html' href='http://darkspore.blogspot.com/2011/01/darkspores-features-and-history.html' title='Inicial Post on Darkspore'/><author><name>Acsaram</name><uri>http://www.blogger.com/profile/16903219738460688468</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp0.blogger.com/_PuSltU5n1P0/R7CsS4Z_1FI/AAAAAAAAAAM/uwiCWLzE_M0/S220/cavera.jpg'/></author><thr:total>0</thr:total></entry></feed>
